Pulldownit 6
試用
作業系統:
語言:
說明
Pulldownit is a dynamics plugin intended for destruction effects as well as massive rigid bodies simulations. By using it, digital artists are able to shatter objects in different styles, create surface cracks and easily animate the fracture of 3D models. The power of Pulldownit solver allows computing thousands of objects in dynamics in a stable and realistic way.
試用版描述
This trial version includes exactly the same dynamics solver than version Pro. However, there are some limitations in the UI:
- Force fields per object not supported
- 1024 fragments per object maximum
- 1 fracture body in scene maximum
- 3 clusters per fracture body maximum
- 100 frames of simulation limit for more than 300 objects/fragments in a scene
關於此版本
版本 6.5.0 , 2026/4/14
Non destructive workflow for fracture bodies
Shatter it support for Xref Objects
New Reshatter option "set current as base shatter"
New Shatter it window layout
New swatchDisplayPort for Shatterit Cut Material frame
New Shatter it option to select current Cut Material node
New Ability to resize fracture clusters
Instanced rigid bodies computes up to 30% faster
New edge reshatter feature for chipping on edges between fragments or clusters
Improved path based shatter scheme
"Relative to mass" now adjust to Fracture Body hardness making more intutive fracturing results
Improved Clusterize Pattern now generates non aligned clusters when fracture pattern is set to Uniform
New cluster option "relative to mass"
New cluster option "Excluded from Cracks Propagation"
Shatter it "create rigid bodies" option now creates convex bodies by default
New option to add random velocity//spin to fracture bodies
Auto Change material color when updating shatter group material
pulldownit the effects are up to taskthank
powerful plugin guys, well done
boa noite ele diz que esta instalado, porem nao aparece no maya o plugin como faço ? obg