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Clone is a modifier for Autodesk® 3ds Max® that creates copies of an object by incrementally translating, rotating, and scaling the input geometry. In some ways it is similar to built-in Array tool in 3ds Max with one major benefit - Clone is fully parametric, so you can change the number of duplicates and their distribution at any time. Other features include the ability to randomize transforms and material IDs; plus you can add multiple Clones to the modifier stack to create 1D, 2D, and even 3D arrays, each with their own settings.

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Sobre esta versão

Versão 2.4, 21/05/2020
- Compatible with 3ds Max 2014 and above. - Procedurally clone any geometry object. - Increment translation, rotation, and scale. - Fully non-destructive. Edit settings at any time. - Randomly rotate, translate, and scale cloned geometry. - Randomize material IDs on cloned geometry. - Multiple Clone modifiers can be added to the stack to create 2D and 3D arrays.

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