Criado pela comunidade para a comunidade, o Autodesk App Store para Autodesk Maya ajuda você a personalizar seu software para atender a suas necessidades de projeto específicas e exclusivas.
The official Rokoko app to gain access to the Motion Library of Assets.
WebGL Exporter For Maya exports your model to an HTML file. You can then view your model in the browser without any external application/plugin installation, manipulate the view and share.
The VR/AR User Interface for Autodesk® Maya®.
Use Maya in VR with your favorite headset (Oculus, Vive, Windows MR, Pimax, Varjo-VR1).
View and edit your scene in 3D in real-time
Particle Flocker is a particle-based flocking system integrated into Autodesk® Maya®, designed for both visual quality and ease of use.
A node deformer for real-time smoothing of a mesh, often useful to tweak rigs.
Unreal® Live Link for Autodesk® Maya® for UE 5.1 lets you stream and push animation data directly from Maya to Unreal, saving you the step of having to export a file to get your data into Unreal.
Sketch and model in virtual reality using simple SubD and NURBs tools. Models can be easily exported to Maya or other content creation applications for the final realization.
130 ready-to-use trees for Autodesk® Maya®. Free updates are guaranteed! botaniq Maya is the ideal tool for 3D designers looking for the best value for their money and an all-in-one asset pack.
Red9 StudioTools is a powerful suite of tools aimed at streamlining workflows for both animators and TD's based on years of professional experience.
Bonus Tools is a free collection of useful Autodesk® Maya® scripts and plug-ins.
Autodesk® FBX® Review is a lightweight, standalone tool for reviewing 3D assets and animations.
Maya Security Tools protects you from malicious Maya files (.ma and .mb), which can corrupt the Maya environment, cause data loss and instability, as well as spread to other systems.
Unreal® Live Link for Autodesk® Maya® Version 2 lets you stream and push animation data directly from Maya to Unreal, saving you the step of having to export a file to get your data into Unreal.
Autodesk® Backburner™ is a background rendering network system that allows animation scenes to be rendered by many computers working collectively on the same network.
Character rigging toolkit
ngSkinTools is a skinning plugin for Autodesk® Maya®, introducing new concepts to character skinning such as layers, any-pose-mirroring, enhanced paint brushes, true smoothing, and more.
Convert vertex animation to skin weights and joints. The main use is to compress mesh animations, such as a blendshape-driven animation or a cloth/muscle simulation, for use in the game engines.
Polygon Cruncher reduces the number of polygons of your 3D objects without changing their appearance. You keep all details, materials, texture, vertex colors, normals even at high optimization ratio.
Tools for animation and previs: Re-time animation, Export Camera Sequencer Shots, Match Scene Animation to Camera Sequencer Edit, Navigate shots in the timeline, bake shot cameras, and more!
This product DOSCH 3D: Car Details - SUV contains a 3D-model with all critical parts and systems found in a sports utility vehicle.
Playback only version of the ExoSwitch Bi-Directional Constraint for Autodesk® Maya®.
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