Wire

Wire

Piotr Makal
Gratuit

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Description

This plugin enables fast and easy creation of wires, cables, ropes, belts, ribbons and other shapes that can be built on a curve inside of Autodesk® Maya®.

All you have to do is create a NURBS curve, select it and invoke wireMeshFromCurve command available under Maya Create > Wire Tools menu (also works with multiple curves selected).

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A propos de cette version

Version 0.3, 13/03/2019
#### Added - RRect wire profile. - Precision interpolation mode. - Proper behavior on closed curves (when start and end CV shares same 3D coordinates). Works with every interpolation mode. - Square distribution for patterns. - Automatic Rotation for patterns. This was default behavior in previous versions, now can be disabled. - Rotate Subprofiles for patterns. #### Changed - Plugin was rewritten from Python to C++. - Renamed attributes: - rPolygonInnerRadius -> rPolyInnerRadius - patternLayout -> patternDistribution - interpolationRange -> interpolationMode - rotateProfile -> tRotateProfile - scaleProfile -> tScaleProfile - twist -> tTwist - EP to EP interpolation mode now works not only with 1-degree curves but also with Bezier curves with broken tangency, as well as NURBS curves that have multi-knots (sharp turn). - Behavior for sliders in Attribute Editor when exceeding default range. #### Deprecated - Distance interpolation mode. #### Fixed - Connections to inCurveArray attribute on wireMeshCreator node were lost on file save/open operations. - Occasional division by zero in wireMeshCreator node. - Multiple wire sections were created at connection point on a periodic curve when using EP to EP interpolation mode. #### Known Issues: - No automatic UV unwrapping support (should be added in v0.4) - No Linux and macOS support (should be added in v0.4) - Some bugs here and there

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Avis des clients

(13 avis)

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  • Thanks
    Sergey Khanin | mai 21, 2019 Téléchargement vérifié (Qu'est-ce que c'est?)

    Very powerful. 

    please if  it possible add UV :)



    Piotr Makal (Editeur) | mai 21, 2019

    Hi Sergey, thank you for review. I can confirm that UV support is coming with the next version of this plugin (v0.4). When it will come out? Hard to say, but definitely this year :D


  • Good job !
    Radin Batis | mars 02, 2019 Téléchargement vérifié (Qu'est-ce que c'est?)

    Thanks man for creating and sharing,

    1. I agree with @Hazem Mahmoud for UV

    2. With "bazier tool" the start is wierd, It's twisted and glithy... IDK why


    Piotr Makal (Editeur) | mars 05, 2019

    Hi Radin, thank you for your review. Regarding your second point - this is a Maya bug that I yet need to resolve. For now workaround is to have tangent handles point out from a first anchor point. So when you create bezier curve, LMB click and drag for the first point.


  • Handy in general
    Hazem Mahmoud | octobre 31, 2018 Téléchargement vérifié (Qu'est-ce que c'est?)

    Nice tool , & I like the extra functions available with the wire once you apply it. a much help if you need good wires/ribbons & other shapes along curve so fast on the fly

    But it has 3 downsides:

    -It doesn't make automatic UVs -whether you make polygon or line/ribbon profile .. it makes life easier if you wanna tune those UVs a bit later than creating them from scratch specially if you are using it to make Hair Cards for example

    -No choice to control the width/scale along the curve length

    -MSI setup -I understand that maybe these auto excutable is much easier but for some people having issue to setup it in certain workstations/limited access then it's not helping


    Piotr Makal (Editeur) | novembre 02, 2018

    Hi Hazem, Fist of all thank you for your review, I'm glad that you generally like the plugin. Let me answer your concerns: 1. UV support for know it's not planned in the near future, but if enough people will start requesting it I will implement that faster than I initially wanted. 2. This feature is planned for 0.4 version which should appear shortly after Maya 2020 release. 3. MSI installers on Windows are a thing that Autodesk App Store requires and they actually prepare them themselves and send them to me, so I cannot do anything about it, but I think they are quire handy in opposition to manually moving files and folders to a right place. If something is not working properly on your side you should share your problems with them.


  • Nice
    Brian Calli | octobre 19, 2018 Téléchargement vérifié (Qu'est-ce que c'est?)

    Awesome! Just thanks!


  • No head for improvement
    David Bischofberger | octobre 04, 2018 Téléchargement vérifié (Qu'est-ce que c'est?)

    Very nice plugin!


  • Excelent!
    Neowuf Garou | septembre 25, 2018 Téléchargement vérifié (Qu'est-ce que c'est?)

    Must have script


  • seems great!
    Taylor Brown | août 22, 2018 Téléchargement vérifié (Qu'est-ce que c'est?)

    thanks!


  • Awesome Sauce
    Jason Young | juillet 23, 2018 Téléchargement vérifié (Qu'est-ce que c'est?)

    Great tool. Many uses. 


  • Cool !!!
    Artem Filon | mai 28, 2018 Téléchargement vérifié (Qu'est-ce que c'est?)

    very usefool, thanks a lot !!!


  • good suprise
    Zama Zama | avril 23, 2018 Téléchargement vérifié (Qu'est-ce que c'est?)

    Really cool, especially for the 90° corner that maya always struggled with since ages.

    And the big bonus is that it's a node.

    Thanks    


  • its really handly
    Jack Lee | avril 19, 2018 Téléchargement vérifié (Qu'est-ce que c'est?)

    smooth and easy to use, thank you for contributing such a good plugin!


  • Fantastic
    Ellis Langley | mars 14, 2018 Téléchargement vérifié (Qu'est-ce que c'est?)

    Works just as advertised, with a decent amount of options to suit a variety of use cases. Has become an important tool in my workflow.


  • I like it
    煜泷 罗 | mars 12, 2018 Téléchargement vérifié (Qu'est-ce que c'est?)

    It so cool


  • Thanks a lot!
    Alexey Good | mars 09, 2018 Téléchargement vérifié (Qu'est-ce que c'est?)

    Cool script! Help with fast creation of wires, cables, pipes, ribbons, ropes!

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