The VR/AR User Interface for Autodesk® Maya®.
Use Maya in VR with your favorite headset (Oculus Rift, HTC Vive, Windows MR, Pimax, Varjo-VR1).
View and edit your scene in 3D in real-time
Use Autodesk® Maya in VR/AR - boost productivity and streamline production.
Just load the plugin into Maya, put on your VR headset, jump into your scene and edit it in real-time.
Explore Virtual Reality with VR-Plugin Viewer for Autodesk Maya 2014-2018 (Win 7-10 x64) - Free 30-Day Trial
Animation and character rigs in seconds!
Create Virtual Reality with VR-Plugin for Autodesk® Maya® 2014-2018 (Win 7-10 x64) - Professional License
Tools for animation and previs: Re-time animation, Export Camera Sequencer Shots, Match Scene Animation to Camera Sequencer Edit, Navigate shots in the timeline, bake shot cameras, and more!
Bi-Directional Constraint for Autodesk® Maya®.
Playback only version of the ExoSwitch Bi-Directional Constraint for Autodesk® Maya®.
Character rigging toolkit
A node deformer for real-time smoothing of a mesh, often useful to tweak rigs.
The Facial Animation Toolset provides a comprehensive foundation for the fast and efficient creation of facial animation rigs. Numerous Animation, VFX and Game projects have used the tools.
ngSkinTools is a skinning plugin for Autodesk® Maya®, introducing new concepts to character skinning such as layers, any-pose-mirroring, enhanced paint brushes, true smoothing, and more.
Locus Picker is a tool to create and use a character control user interface and pose library. It provides buttons and sliders to select, keyframe, reset, toggle, and pose.
Add marking points to the Autodesk® Maya® timeline.
Query a Mesh volume, with or without construction history.
3d Character Setup Plugin
Tool for helping to make poses in character animation
Particle Flocker is a particle-based flocking system integrated into Autodesk Maya, designed for both visual quality and ease of use.