Bi-Directional Constraint for Autodesk® Maya®.
Playback only version of the ExoSwitch Bi-Directional Constraint for Autodesk® Maya®.
A node deformer for real-time smoothing of a mesh, often useful to tweak rigs.
The Facial Animation Toolset provides a comprehensive foundation for the fast and efficient creation of facial animation rigs. Numerous Animation, VFX and Game projects have used the tools.
ngSkinTools is a skinning plugin for Autodesk® Maya®, introducing new concepts to character skinning such as layers, any-pose-mirroring, enhanced paint brushes, true smoothing, and more.
Locus Picker is a tool to create and use a character control user interface and pose library. It provides buttons and sliders to select, keyframe, reset, toggle, and pose.
Add marking points to the Autodesk® Maya® timeline.
Query a Mesh volume, with or without construction history.
Tool for helping to make poses in character animation
Particle Flocker is a particle-based flocking system integrated into Autodesk Maya, designed for both visual quality and ease of use.
Modular rigging tool for generating wide types of rigs.
Adds secondary motion to transform nodes.
Tool that helps you animate objects in mutual contact. A powerful parent constraint tool for animators.
The product DOSCH 3D: People - Factory Worker Vol. 2 contains 10 fully textured 3D-models of photo-real people.
The product DOSCH 3D: People - Factory Worker Vol. 2 contains 10 fully textured 3D-models of photo-real people for obj format.
It contains a sample of a very detailed 3D-model of a static liquid effect.
Light a scene using an high resolution HDR environments in Autodesk® 3ds Max®.
Free sample in the Collada format.
This product DOSCH 3D: Car Details 2015 contains a 3D-model with all critical parts and systems found in a non-branded sedan car.
Dynamics & Fracture Plugin
Animator's utility belt for Autodesk® Maya®