Add marking points to the Autodesk® Maya® timeline.
Autodesk Maya MathNode – get Python expression in the Maya DG!
ngSkinTools is a skinning plugin for Autodesk® Maya®, introducing new concepts to character skinning such as layers, any-pose-mirroring, enhanced paint brushes, true smoothing, and more.
This is a robust tool for exporting and importing animation.
This is a dependency node designed to take two transforms and keep a fixed distance between them.
Ablembic Maya Shader Assign Tool
Adds secondary motion to transform nodes.
WaxLab 3d is an affordable yet powerful sculpting solution for Autodesk® Maya®. Created out of a desire to integrate professional sculpting tools within the Maya Environment.
Tool that helps you animate objects in mutual contact. A powerful parent constraint tool for animators.
Rigging plug-in for driving shapes based on tension.
FaceConnect is a tool for connecting motion capture data to character face rigs in Autodesk® Maya®.
Query a Mesh volume, with or without construction history.
Animation and character rigs in seconds!